You can add cars, tracks and even tracks with night skies. You’ll be able to choose between dozens upon dozens of mods. To download any of these items you must click on the ‘Subscribe’ button. Remember that there’s a lot of different mods that you could download for free or for a small fee using the Steam workshop. The rFactor 2 Steam Workshop is a depository of mods, tracks and cars created by the rFactor 2 community, including officially endorsed content uploaded by S397 and Image Space Incorporated, rFactor 2’s previous development team. Hope you’ll be able to find and download your favorite rFactor 2 mods. The good news about rFactor 2 is that the game features an advanced multi-threaded CPU usage so it won’t slow down too much. Keep in mind that it’s more than normal to have your gaming PC slowing a bit down because of such a large amount of files. So go ahead and start adding more mods to your sim racing RF2 collection. Is there any limit on how many car and track mods you could add? rFactor 2: WTCR 2018 Mod aggiornato alla versione 1.3 Tommy78 ha rilasciato per rFactor 2 il nuovo aggiornamento v1. That’s the closest it can get to a current F1 car I was able to find so far.īut don’t worry, there will probably be an official F1 mod for rFactor 2 in the near future. Here’s the link to download it from the Steam platform. There’s an F1 mod from 2019 which despite not being very recent, I’d highly recommend you trying it. In addition there’ also a bunch of different tracks mods that you can add such as Imola, Interlagos and many more. You could add many different car mods incluing DTM, Indycars and many other famous stock cars. rFactor Central The world's largest site for rFactor racing simulation PC game by ISI, Image Space Incorporated. If you’re not really a techy, I’d recommend you doing in the first way using Steam. Otherwise you could be doing it manually but it will require you exporting the Zip file and then pasting it to the appropriate car/track rFactor 2 subfolder. How do I add mods to rFactor 2?Īs just mentioned, I’d higly recommend you to using Steam for uploding and adding mods to rFactor 2 since it will be easier and take little time. The main way for downloding mods via Steem is by using the Steam Workshop.īy using that all your downloads and uploads will be automated and won’t require you so much time to set everything up. Steam Library -> rFactor 2 -> rf2mods (folder) -> content -> mods. So in order to install mods on Steam you wil need to follow this path: If you’re serious about sim racing, I’m sure you already know that this is a complete gamechanger. There’s so many different cars and tracks mods that you will get ton of value out of tehm. You’ll be able to access dozens of different mods throught the Steam platform. In this article we’re gonna get an in depth look of how to get mods in RF2, but firts let’s answer some of the most frequently asked questions. RFactor 2 is a great sim and features an active community that is still doing their best to create new mods all the time. Having a wide range of content to choose from is a must have in any sim racing game. Gone are the days were you’ll feel stuck and bored using always the same content. Server - Hostname (can be used in TS3 and rFactor instead of IP) : you know that you could get dozens of rFactor 2 car and tracks mods? ZiggyM, Trae00, and the rest of Delta Sim Racing Papyrus (NR2003), SimBin (GT Legends), and ISI (rFactor & rFactor2).ISI, HistorX mod team, VHR Racing mod team, and DirtWorks Designs mod team, for some tire data.David Sabre, for tire and suspension support.Akajanosi, for his outstanding GN69/70 cockpit improvements and window net removal.Denis Rioux, for his persmission to use the NR2003 GN69ST and GN70SS mods in this conversion.drEdOp, for the original GN69/70 conversion to rFactor.These may be included in a future update.įeel free to report any errors, bugs, or inaccuracies to the Delta Sim Racing team ( CREDITS and THANKS: Driver talent files are not included in this version, due to several changed/missing drivers.Therefore, any erratic AI behavior has not been addressed, though it may be in a future release. v1.00 was compiled for the purpose of multiplayer use. ![]() ![]()
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